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Remove unnecessary .DS_Store files and update .gitignore; modify config.yaml and various markdown files for improved organization and clarity
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content/.DS_Store
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content/notes/.DS_Store
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content/notes/.obsidian/workspace.json
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content/notes/.obsidian/workspace.json
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@@ -164,8 +164,7 @@
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"templates:Insert template": false,
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"command-palette:Open command palette": false,
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"obsidian-importer:Open Importer": false,
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"table-editor-obsidian:Advanced Tables Toolbar": false,
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"homepage:Open homepage": false
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"table-editor-obsidian:Advanced Tables Toolbar": false
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}
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},
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"active": "ab03f7100c1ce0fb",
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@@ -13,4 +13,4 @@ In draft folder? (checkbox)
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- [x] macOS
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- [ ] FreeBSD
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- [x] Neovim, vim bindings, text editor
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- [x] Hardware Debug/Repair Tools (maybe integrate JCionx page?)
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- [x] Hardware Debug/Repair Tools (maybe integrate JCionx page?)
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@@ -6,4 +6,3 @@ tags:
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author: TrudeEH
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showToc: true
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---
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@@ -9,6 +9,7 @@ title: Assembly
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---
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#todo
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## Assembler/Compiler
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- `gcc` GNU C Compiler (The package includes `as` (assembler) and `ld` (linker))
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@@ -8,6 +8,7 @@ showToc: true
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title: Linux
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---
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#todo
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## Troubleshooting
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- Read error logs from the last session
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@@ -10,7 +10,7 @@ searchHidden: false
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showToc: true
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title: Lua
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---
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Embedded language.
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Embedded language.
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#todo
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## Comments
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@@ -11,6 +11,7 @@ showToc: true
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title: macOS
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---
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#todo
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## System Data
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System data is anything in the following locations:
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@@ -7,7 +7,6 @@ author: TrudeEH
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showToc: true
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---
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## Tools
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- Xcode & Xcode Command-line tools
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@@ -84,7 +84,7 @@ We can finally add the ALU (Arithmetic Logic Unit) we built before into the new
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The gray trapezoids are multiplexers:
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The output value is then stored in a temporary register, before replacing the first operand register's value.
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The component we just built to control the `ALU` is part of a `Control Unit`. The full `control unit` is very complex, as it needs to handle every possible instruction. (So far, we have seen how to implement the `ALU` and `RAM`.)
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The component we just built to control the `ALU` is part of a `Control Unit`. The full `control unit` is very complex, as it needs to handle every possible instruction. (So far, we have seen how to implement the `ALU` and `RAM`.)
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Each register in the `CU` has a specific purpose, unlike `RAM`, which can be used to store any values.
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