backend = "glx" glx-no-stencil = true glx-copy-from-front = false # Opacity active-opacity = 1 inactive-opacity = 1 frame-opacity = 1 #inactive-opacity-override = false; #blur-background = false; #blur-background-exclude = [ # "window_type = 'dock' #] #blur-method = "dual_kawase"; #blur-strength = 8; # Fading fading = false #fade-delta = 2; #no-fading-openclose = false; #fade-exclude = [ ]; # Other #mark-wmwin-focused = true; #mark-ovredir-focused = true; #detect-rounded-corners = true; #detect-clien-opacity = true; vsync = true dbe = false #unredir-if-possible = false; #focus-exclude = [ ]; #detect-transient = true; #detect-client-leader = true; # Window type settings #wintypes: #{ # dock = { # shadow = false; # }; #}; # Window transparency opacity-rule = [ #"90:class_g = 'st'", ] shadow = false #shadow-radius = 12; #shadow-offset-x = -5; #shadow-offset-y = -5; #shadow-opacity = 0.5; #shadow-green = 1.0; #shadow-exclude = [ ]; #corner-radius = 0; xrender-sync-fence = true